Programming iOS 5, 2nd Edition
Fundamentals of iPhone, iPad, and iPod touch
Development
Publisher: O'Reilly Media
Released: March 2012
Pages: 1016
Format:epub
Get a solid grounding in the fundamentals of Cocoa
Touch, and avoid problems during iPhone and iPad app development. With this
revised and expanded edition, you’ll dig into Cocoa and learn how to work
effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in
a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first
time or need a reference to bolster existing skills.
Many discussions have been expanded or improved.
All code examples have been revised, and many new code examples have been added.
The new memory management system—ARC—is thoroughly
explained and all code examples have been revised to use it.
New Objective-C features, such as declaration of
instance variables in the class’s implementation section, are described and
incorporated into the revised example code.
Discussion of how an app launches, and all code
examples, are revised for project templates from Xcode 4.2 and later.
Other new Xcode features, including the
Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and
later.
The discussion of Instruments is expanded, with
screen shots—by popular request!
Storyboards are explained and discussed.
The explanation of view controllers is completely
rewritten to include iOS 5 features, such as custom parent view controllers and
UIPageViewController.
The Controls chapter now includes iOS 5 interface
customizability and the appearance proxy.
New features of interface classes are discussed,
including tiling and animated images, new table view features, new alert view
styles.
Coverage of frameworks such as Core Motion and AV
Foundation is greatly expanded. New iOS 5 classes and frameworks are also
discussed, including Core Image and UIDocument (and iCloud support).
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